Shields

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Maximum Hitpoints

Technology Effect Description Rarity
Improved Power Projection Systems Shield Max HP 100 We have converted an old movie projector into a shield projector that has a very limited amount of hitpoints on it. Common
Enhanced Power Projection Systems Shield Max HP 1000 We have upgraded the old movie projector with a new built in power generator that lets it generate a stronger shield. Common
Advanced Power Projection Systems Shield Max HP 2000 Our scientists have created a new shield projector that is twice as good as the old one. Common
Multi-Level Power Regulators Shield Max HP 4000 New power regulators have been added to our shield projector that doubles the strength of our shields. Common
Improved Shields Shield Max HP 8000 Our shield projector has received a small nucear power generator that lets it maintain a large amount of hitpoints on its shield. Common
Enhanced Shields Shield Max HP 10000 The nuclear generator on our shield projector has a new coolant system that lets is produce more power. Common
Advanced Shields Shield Max HP 15000 Our shield projectors nuclear generator now has a better moderator material allowing it to increase the strength of the shield by 50%. Common
Multi-Level Shields Shield Max HP 20000 Our newest shields will use two of the old enhanced shields together which really increases the amount of hits a shielded hull can take. Common
AI-Controlled Shields Shield Max HP 25000 A limited AI will now help balance the power used by the two projectors which will better manage the power it uses. This shoud allow us to have a shield with more hitpoints. Common
Improved Power Projection Shields Shield Max HP 30000 Shield projection systems have been improved by adding fuel cells that can store power in them to be used later when under attack. Common
Enhanced Power Projection Shields Shield Max HP 40000 The number of fuel cells hooked up to our shield projector has been doubled allowing us to further increase the power of our shields. Common
Advanced Power Projection Shields Shield Max HP 50000 The shield projectors now have a direct power feed to the engine that lets it increase the power it can use tremendously. Common
Multi-Level Power Shields Shield Max HP 60000 Our scientists have decided that adding more projectors is easier and cheaper than further developing shield technology to enhance one by itself. Common
AI-Controlled Power Shields Shield Max HP 70000 A new generator for shields that is powered by a simple AI can produce massive amounts of power which is determined by how fast the program can run its generation cycles. Common
AI-Controlled Power Regulators Shield Max HP Unlimited Our scientists have created an AI that can run an infinite amount of generation cycles in mere nanoseconds which lets us achieve an unlimited amount of power on our shields. Uncommon
Advanced Power Heat Dissipation Shield Max HP Bonus 2% New methods for heat dissipation will allow our shields to take more hits before they fail. Rare
Self-Cooling Power Projectors Shield Max HP Bonus 5% A self cooling projector has been designed for our shields which will allow increase the number of hits they can deflect. Rare
Cold-State Projection Systems Shield Max HP Bonus 10% A new projection system has been designed to always stay in a cold-state which allows us to increase the number of hits our shields can take by a large percentage. Rare


Recharge Rate

Technology Effect Description Rarity
Field Regeneration Theories Shield Recharge Rate 100 Our scientists think that the key to powering up our shields is through field regeneration. Common
Reinforced Field Modulators Shield Recharge Rate 200 Reinforcing our modulators with uranium plating will allow us to recharge more energy at once. Common
Wave-Amplified Field Modulators Shield Recharge Rate 300 Amplifying the energy waves in the field modulators will allow our shields to recharge more energy. Common
Improved Field Regeneration Shield Recharge Rate 400 Our scientists have created a better quality magnet that is more powerful than the previous versions that will enable us to increase the recharge rate of shields. Common
Enhanced Field Regeneration Shield Recharge Rate 500 Our shields have received a new containment field generator that will allow a higher recharge rate. Common
Advanced Field Regeneration Shield Recharge Rate 1000 Using more magnets in our shields will let us recharge our shields in greater amounts. Common
Field Regeneration Applications Shield Recharge Rate 1500 A solid ring of magnets around the field generator can only regenerate a certain amount of energy per magnet but it should last us a while. Common
Recharge Applications Shield Recharge Rate 2000 Our newest shields are removing some of the magnets to have a small power injection pod capable of generating its own power and giving our shields a small boost in energy. Common
Wave-Amplified Recharges Shield Recharge Rate 2200 A team of scientists have come up with a way to use low powered frequencies to help recharge our shields, it doesnt do much but it helps. Common
Improved Field Recharges Shield Recharge Rate 2400 To reach this level of recharge our scientists have replaced half the magnets with power injector pods. Common
Enhanced Field Recharge Shield Recharge Rate 2600 We have replaced all the magnets on our shields with power injector pods to achieve this high of a recharge rate. Common
Advanced Field Recharge Shield Recharge Rate 2800 Our scientists have found a way to upgrade the power injector pods with more sophisticated and higher yield power generators. Common
Phasic Field Recharge Shield Recharge Rate 3000 Our scientists are looking into a way to use neurotransmitters

to recharge our shields, the first prototypes are available for use and far exceed our expectations.

Common
Field Advanced Recharge Shield Recharge Rate 3200 A new way to recharge our shields involves using

bio-nano generators which will increase the power we can put into our shields every recharge cycle.

Common
Advanced Reinforced Shields Shield Recharge Rate 3400 Reinforcing our shields by adding a backup recharge station will allow us to use the backup whenever we really need extra power put into the shields. Common
Wave-Amplified Shields Shield Recharge Rate 3600 To achieve a recharge rate this high we will have to use high powered super frequency energy waves to help recharge our shields. Common
Improved Shields Shield Recharge Rate 3800 We have improved the quality of our force field generators which lets us get a higher recharge rate. Common
Enhanced Shields Shield Recharge Rate 4000 Our shields have received some programs that will help manage the power they use which will increase the amount used for recharging our shields. Common
Advanced Shields Shield Recharge Rate 4500 A new AI was uploaded into our shield recharge stations that controls everything involved with the recharge stations and lets us get a much higher recharge rate. Common
Phasic Shields Shield Recharge Rate 5000 Using theoretical phasic field generators seems to give us a huge boost in power when recharging our shields. Common
Phasic Field Regeneration Theories Shield Recharge Rate Unlimited A phasic field nexus can create a short burst of energy that can recharge an unlimited amount of power for our shields. With one of these we should have no problem powering up our largest shields. Uncommon
High Powered Burst Capacitors Shield Recharge Rate Bonus 2% High powered burst capacitors will be implemented in all your new shields to increase the recharge rate by a small percentage. Rare
Dense High Powered Burst Capacitors Shield Recharge Rate Bonus 5% A capacitor almost twice as dense as the previous has been created which should allow the recharge rate of your shields to be increase by a decent percentage. Rare
Quantum-State Pulse Capacitors Shield Recharge Rate Bonus 10% Your leading scientist in quantum mechanics has developed a quantum state pulse capacitor that will give a large bonus to shield recharge rates on future designs. Rare


Recharge Frequency

Technology Effect Description Rarity
Coil Heat Dissipation Systems Shield Recharge Freq Low 4 seconds Utilizing a new form of capacitance, we have achieved better capabilities for recharging our shields. Common
Improved Coil Heat Dissipation Shield Recharge Freq Low 3 seconds A new system for dissipating the heat involved with faster recharging has been created by a new team of scientists. Common
Advanced Coil Heat Dissipation Shield Recharge Freq Low 2 seconds An improved version of the heat dissipation system should allow our shields to recharge faster. Common
Cold-State Coil Systems Shield Recharge Freq Low 1 second An advanced system for coil heal dissipation will allow our shields to recharge much faster than before. Common
Dual Coil Chambers Shield Recharge Freq Decrease 2% Using a chamber with dual coils should allow our shields to recharge a little faster. Rare
Coil Insulation Systems Shield Recharge Freq Decrease 5% Insulating the coil chambers will help stop power leaks and give a decent bonus to the recharge frequency. Rare
Twisted Coil Meshes Shield Recharge Freq Decrease 10% Replacing the old coils with new twisted coil meshs will give our shields a huge bonus to their recharge frequencies. Rare


Projection Size

Technology Effect Description Rarity
Efficient Accelerator Concepts Shield Proj Size 1000 A concept was created that outlines a more efficient shield accelerator that will increase the size of our shields. Common
Improved Accelerator Efficiency Shield Proj Size 10000 A new accelerator design will allow our accelerators to be much more efficient than before. Common
Enhanced Accelerator Efficiency Shield Proj Size 20000 Enhancing our accelerator efficiency even further means we can put shields on larger hulls. Common
Advanced Accelerator Efficiency Shield Proj Size 30000 An advanced accelerator was created to allow shields to be placed on even larger hulls. Common
AI-Controlled Accelerators Shield Proj Size 40000 A limited AI has been made to control the accelerators of our shields so we can place them on bigger hulls. Common
Biogenically Controlled Accelerators Shield Proj Size 50000 A new shield accelerator that mimics a living organism will enable us to create larger shields. Common
Efficient Accelerator Concepts Shield Proj Size 60000 A team of scientists has outlined a new concept for more efficient accelerators. Common
Improved Accelerator Efficiency Shield Proj Size 70000 Adding extra power generators to the accelerator will allow it to increase the hull projection size. Common
Enhanced Accelerator Efficiency Shield Proj Size 80000 Rewiring everything with fiber-Visibleics and throwing away the old copper wires will allow our accelerators to achieved a larger hull projection. Common
Advanced Accelerator Efficiency Shield Proj Size 90000 By creating a plasma reactor for our shields we should be able to place shields on some of our larger ships. Common
Dual Accelerator Technology Shield Proj Size 100000 Using two of our smaller accelerators at once and hooking them together will enable us to put shields on even larger hulls than before. Common
AI-Controlled Accelerators Shield Proj Size 120000 An AI was created to help our dual accelerator system work together in a more stable manner which has allowed us to put shields on even larger hulls. Common
Biogenically Controlled Accelerators Shield Proj Size 140000 We have upgraded our shield accelerators with new biosphere power generators that lets us place them on our larger hulls. Common
Dual Accelerator Technology Shield Proj Size 160000 Our dual accelerators have been upgraded with storage rings that will allow them to form shields over extremely large hulls. Common
Multiple Accelerator Systems Shield Proj Size 180000 Seeing as how two accelerators got us larger projection sizes, our scientists have found a way to make three work together at one time. Common
Multiple Accelerator Systems Shield Proj Size 200000 The newest shield generator will place four smaller accelerators together to create a massive shield that will fit on most battlecruiser

hulls and maybe even some facilities.

Common
Dynamic Accelerator Systems Shield Proj Size 250000 The science team working on shields has found that any more than five accelerators with their current knowledge would result in a catastrophic explosion but they are working on a fix for that. Common
Dynamic Accelerator Systems Shield Proj Size Unlimited Your scientists have made a breakthrough discovery that will allow you to link as many accelerators as you want together without any negative results. You should now be able to place a shield on anything no matter how large it is. Uncommon
Dual Coil-Accelerator Interface Shield Proj Size Bonus 2% A second coil-accelerator will be added to all new shields since researchers say that could increase the size of shields by a small amount for free. Rare
Flux-State Accelerators Shield Proj Size Bonus 5% A new flux state accelerator can be added to all our shields to give them a decent boost to their projection size. Rare
Quantum-State Accelerators Shield Proj Size Bonus 10% Designing a quantum-state accelerator was said to be impossible but your scientists have created one and its ready to be used. With these in place yoru shields will achieve a large boost to their projection size.,, Rare
Enveloping Cloak Fields Facility Cloaking 1 Experiments in cloaking have yielded large cloaking generators which can only be used on buildings. Rare
Cloak Field Generators Ground Unit Cloaking 1 Small cloaking generators have been developed to allow us to cloak certain hulls that can only be used on the ground. Because they require balancing the magnetic force of gravity to work we cannot place them on flying units unless we research a different way to do it. Rare
Forceless Cloak Generators Aerial Cloaking 1 We have devised a way to put cloaking generators on certain aerial only hulls. These units will be cloaked until they fire their weapons and which point they will become visible for a short time. Now we can truly sneak up on our enemies. Rare
Energy Containment Concepts Shields Allowed On Planets 2 Our scientists have theorized that large ship shields are hard to make because the generators must still fit on the ship but what about a planet? Surely with that much space available we can make a shield to encompass an entire planet. Ultra - rare
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