Setting
From Beyond Protocol
To open the settings window press escape.
| Windowed | Toggle Windowed Mode / Full Screen |
| Resolution | Select the resolution for full screen mode. |
| Vertex Processing | |
| Hardware: Processing done by dedicated video card.
Mixed: Processing done by on board ram and video card. Software: Processing done primarily on board ram. | |
| Entity Clip Plane | Adjusts how far away from the camera to end rendering. |
| Triple Buffer | Increases refresh times if vertical sync is on. |
| Vertical Sync | Reduces vertical tearing by synchronizing refresh times. |
| Terrain Resolution | Select the level of detail for terrain. |
| Fog Of War Resolution | Select the level of detail for fog of war. |
| Smooth Fog-of-War | Feathers fog of war edge. |
| Hi-Res Planet Textures | Offers increased detail and resolution for terrain. |
| Render Deep Cosmos | Toggles nebulae and galactic glow rendering in space. |
| Quality | Select the unit texture’s level of detail. |
| Illumination Maps | Select the unit illumination map’s level of detail. |
| Glow FX Intensity | Adjusts global softening of hard edges on models. |
| Render Player Custom Colors | Shows the custom colors you have selected. |
| Bump Map Terrain | Toggles high quality rendering of terrain maps. |
| Bump Map Planet Models | Toggles high quality rendering of planet models in space. |
| Illuminate Planet Terrain | Toggles illumination effects on planet city creep. |
| Show Mini Map |
Toggles display of the mini-map tool. |
| Draw Grid In Space |
Toggles display of a tactical grid in space. |
| Render Mineral Caches |
Toggles display of mineral caches on planets. |
| Show Intro |
Toggles display of intro sequence on the login page. |
| Show Target Boxes |
Toggles display of target indicators. |
| Filter Bad Words |
Toggles the offensive language filter. |
| Show Hitpoint Bars Above Units |
Toggles display of hitpoint representations above units. |
| Engine FX |
Quantity and quality of unit engine emissions. |
| Burn FX |
Quantity and quality of unit and facility burn damage. |
| Planet FX |
Quantity and quality of lava and acid particles. |
| Render Shield FX |
Toggle if shield effects show. |
| Starfield Density (Space) |
Adjust number of stars in the space background. |
| Starfield Density (Planet) |
Adjust number of stars in the planet sky. |
| Water Render Method |
Normal: Plain water no frills |
| Shader 2.0: Waves and rendered water. |
Water Texture Resolution |
| Sets resolution of the texture used for shader 2.0 water. |
To open the settings window press escape. |
Audio and Scroll Setting
| Zoom Rate |
Adjusts the speed of zooming in all views. |
| Scroll Rate (Galaxy) | Adjusts the speed of side scrolling in the Galaxy View. |
| Scroll Rate (System) | Adjusts the speed of side scrolling in the System View. |
| Scroll Rate (Planet) | Adjusts the speed of side scrolling in the Planet View. |
| Notification Delay | Adjusts the time that the tab window remains visible. |
| Scroll Edge Area | Adjusts the width of the screen edge allowing scrolling. |
| Audio Enabled | Toggles if game sounds are played. |
| Music Enabled | Toggles if game music is played. |
| Master Volume | Adjusts the volume of all game sound simultaneously. |
| Music Volume | Adjusts the volume of the music. |
| Combat Volume | Adjusts the volume of combat related sounds. |
| Entity Sound | Adjusts the volume of unit or facility related sounds. |
| Environment Volume | Adjusts the volume of weather and background sounds. |
| UI Volume | Adjusts the volume of user interface button clicks. |
| Unit Speech | Adjusts the volume of unit acknowledgments. |
| Game Voice | Adjusts the volume of voice aspects within the game. |
| Tutorial Voice | Adjusts the volume of voice aspects within the tutorial. |
