Setting

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To open the settings window press escape.


Escape Menu
Windowed Toggle Windowed Mode / Full Screen
Resolution Select the resolution for full screen mode.
Vertex Processing
Hardware: Processing done by dedicated video card.

Mixed: Processing done by on board ram and video card.

Software: Processing done primarily on board ram.

Entity Clip Plane Adjusts how far away from the camera to end rendering.
Triple BufferIncreases refresh times if vertical sync is on.
Vertical SyncReduces vertical tearing by synchronizing refresh times.
Terrain ResolutionSelect the level of detail for terrain.
Fog Of War ResolutionSelect the level of detail for fog of war.
Smooth Fog-of-WarFeathers fog of war edge.
Hi-Res Planet TexturesOffers increased detail and resolution for terrain.
Render Deep CosmosToggles nebulae and galactic glow rendering in space.
QualitySelect the unit texture’s level of detail.
Illumination MapsSelect the unit illumination map’s level of detail.
Glow FX IntensityAdjusts global softening of hard edges on models.
Render Player Custom ColorsShows the custom colors you have selected.
Bump Map TerrainToggles high quality rendering of terrain maps.
Bump Map Planet ModelsToggles high quality rendering of planet models in space.
Illuminate Planet TerrainToggles illumination effects on planet city creep.
Show Mini Map

Toggles display of the mini-map tool.

Draw Grid In Space

Toggles display of a tactical grid in space.

Render Mineral Caches

Toggles display of mineral caches on planets.

Show Intro

Toggles display of intro sequence on the login page.

Show Target Boxes

Toggles display of target indicators.

Filter Bad Words

Toggles the offensive language filter.

Show Hitpoint Bars Above Units

Toggles display of hitpoint representations above units.

Engine FX

Quantity and quality of unit engine emissions.

Burn FX

Quantity and quality of unit and facility burn damage.

Planet FX

Quantity and quality of lava and acid particles.

Render Shield FX

Toggle if shield effects show.

Starfield Density (Space)

Adjust number of stars in the space background.

Starfield Density (Planet)

Adjust number of stars in the planet sky.

Water Render Method

Normal: Plain water no frills

Shader 2.0: Waves and rendered water.

Water Texture Resolution

Sets resolution of the texture used for shader 2.0 water.

To open the settings window press escape.

Audio and Scroll Setting

Zoom Rate

Adjusts the speed of zooming in all views.

Scroll Rate (Galaxy) Adjusts the speed of side scrolling in the Galaxy View.
Scroll Rate (System) Adjusts the speed of side scrolling in the System View.
Scroll Rate (Planet) Adjusts the speed of side scrolling in the Planet View.
Notification Delay Adjusts the time that the tab window remains visible.
Scroll Edge Area Adjusts the width of the screen edge allowing scrolling.
Audio Enabled Toggles if game sounds are played.
Music Enabled Toggles if game music is played.
Master Volume Adjusts the volume of all game sound simultaneously.
Music Volume Adjusts the volume of the music.
Combat Volume Adjusts the volume of combat related sounds.
Entity Sound Adjusts the volume of unit or facility related sounds.
Environment Volume Adjusts the volume of weather and background sounds.
UI Volume Adjusts the volume of user interface button clicks.
Unit Speech Adjusts the volume of unit acknowledgments.
Game Voice Adjusts the volume of voice aspects within the game.
Tutorial Voice Adjusts the volume of voice aspects within the tutorial.
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