Pulse Beams

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Contents

Input Energy

Technology Effect Description Rarity
Pulse Dynamics Pulse Beam Input Energy Max 50 Knowing the dynamics involved with pulse beams will allow our scientists to increase the input energy. Common
Pulse Dynamics Principles Pulse Beam Input Energy Max 75 A new principle for pulse dynamics has revealed a method to further increase the amount of input energy. Common
Improved Pulse Dynamics Pulse Beam Input Energy Max 100 Improving on the formulas involved with pulse dynamics used in our weapon systems should yield a higher input energy. Common
Improved Pulse Dynamics Concepts Pulse Beam Input Energy Max 125 The concept of improved pulse dynamics has been taken to the next level and allows a higher input energy. Common
Advanced Pulse Dynamics Concepts Pulse Beam Input Energy Max 150 Our scientists are trying to define their concept of advanced pulse dynamics and so far have come up with a way to increase the input energy higher than ever. Common
Predictive Pulse Dynamics Concepts Pulse Beam Input Energy Max 175 Our scientists are trying to figure out how to create an AI that will predict everything involved with pulse dyanamics. So far they have a few programs available that can help increase the input energy. Common
Advanced Pulse Dynamics Pulse Beam Input Energy Max 200 An advanced method for determining pulse dynamics has been finished that lets us use more input energy than before. Common
Predictive Pulse Dynamics Pulse Beam Input Energy Max Unlimited An AI has been created that will predict everything involved with pulse dynamics and allow us to use any input energy. Uncommon


Compression Factor

Technology Effect Description Rarity
Energy Compression Theories Pulse Beam Compress Factor 30 If we were to compress the energy used in pulse beams then we could theoretically increase the damage they do. Common
Energy Compression Concepts Pulse Beam Compress Factor 40 By compressing the pulse beam energy our weapons will do more damage. Common
Improved Energy Compression Pulse Beam Compress Factor 60 Improving the compression methods of the pulse beams will allow us to do more damage than before. Common
Aggregated Energy Compression Pulse Beam Compress Factor 80 Aggregating the energy used in the compression chamber will enable our pulse beams to inflict more damage. Common
Amplified Energy Compression Pulse Beam Compress Factor 90 Amplifying the compressed energy in out pulse beams will enable them to do much more damage. Common
Advanced Energy Compression Pulse Beam Compress Factor 100 An advanced energy compression method has been created that further increases the damage output of pulse beams. Common
Precise Energy Compression Pulse Beam Compress Factor 150 With the most precise energy compression available our scientists can create pulse beams that can do a lot more damage than before. Common
Perfected Energy Compression Pulse Beam Compress Factor Unlimited Our scientists have perfected the methods of energy compression and turned them into an art form. Our weapons can now do unimaginable damage. Uncommon


Rate of Fire

Technology Effect Description Rarity
Precision Focus Theories Pulse Beam Wpn ROF 6 seconds Minimum Our theories involved with precision focusing might allow us to maintain accuracy at a faster rate of fire with pulse beams. Common
Improved Precision Focusing Concepts Pulse Beam Wpn ROF 5 seconds Minimum The concepts behind precision focusing have been improved to a point that enables our pulse beams to shoot a little faster than before. Common
Advanced Precision Focusing Concepts Pulse Beam Wpn ROF 4 second Minimum The science team involved with precision focusing as published their Advanced Concepts manual which should allow a faster rate of fire. Common
Precision Focus Principles Pulse Beam Wpn ROF 3 seconds Minimum Defining the principles behind precision focusing has caught a few errors here and there that when fixed showed a way to further increase the rate of fire for pulse beams. Common
Improved Precision Focusing Pulse Beam Wpn ROF 2 seconds Minimum A team of scientists took the concepts involved with precision focusing and improved them up to a point that will increase the rate of fire for pulse beam weapons. Common
Advanced Precision Focusing Pulse Beam Wpn ROF 1 second Minimum Your scientists have created an advanced method for precision focusing that will make our pulse beams fire even faster. Common
Predictive Precision Focusing Concepts Pulse Beam Wpn ROF 0.8 second Minimum A method of predicting how many shots to be fired and where might allow us to shoot faster than ever any still maintain our accuracy. At the moment the concepts behind this have yielded small programs that help increase the rate of fire by a small amount. Common
Predictive Precision Focusing Pulse Beam Wpn ROF 0.3 second Minimum An entire AI has been created and dedicated to the firing mechanism in pulse beams allowing the fastest rate of fire possible. Common
Dual Focus Chambers Pulse Beam ROF Improve 2 Adding a second focus chamber to the pulse beam will increase the damage by a small amount. Rare
Triple Focus Chambers Pulse Beam ROF Improve 5 Adding a third focus chamber to pulse beams should further increase the damage output. Rare
Quad Focus Chambers Pulse Beam ROF Improve 10 A fourth focus chamber will increase the damage of pulse beams by a large percentage. Rare


Range

Technology Effect Description Rarity
Pulse Wave Projection Theory Pulse Beam Visible Range 50 The theory behind pulse wave projection should enable our pulse beams to shoot further than before. Common
Pulse Wave Projection Concepts Pulse Beam Visible Range 60 Scientists have studied the concepts behind pulse wave projection and found a way to increase the range of pulse beams. Common
Dynamic Pulse Wave Projection Theory Pulse Beam Visible Range 80 A theory for dynamic pulse wave projection has been published by a renowned scientist in your empire that explains how to increase the range of pulse weapons. Common
Dynamic Pulse Wave Projection Pulse Beam Visible Range 100 Our scientists have created a device that allows dynamic pulse wave projections which has greatly increased the range of our pulse beams. Common
Super Frequency Pulse Projection Theory Pulse Beam Visible Range 125 A theory for super frequency pulse projection was tested and the initial results have produced a pulse beam with the longest range yet. Common
Super Frequency Pulse Projection Pulse Beam Visible Range 150 Every pulse beam will come equiped with two super frequency generating antennas mounted on them that will increase their range quite a bit. Common
High Energy Desaturation Concepts Pulse Beam Visible Range 175 By desaturating our high energy pulse beams we should be able to stretch the energy out and make them shoot farther. Common
High Energy Desaturation Theory Pulse Beam Visible Range 200 Every pulse beam will come with a desaturation chamber which will increase the range of your weapons. Common
Pulse Anti-Dissipation Theory Pulse Beam Visible Range 225 The newest pulse beams in your arsenal will come with an anti-dissipation device that should help keep the energy from bleeding away. Common
Pulse Anti-Dissipation Systems Pulse Beam Visible Range Unlimited With the introduction of a new system that is able to develop an energy matrix that will allow pulse beams to achieve a nearly unlimited range, your scientists are hailed around the galaxy as masterminds. Uncommon
Pulse Integrity Theories Pulse Beam Visible Rng Improve 2 If we were to increase the integrity of the pulse used for our beams then we could increase the range by a small amount. Rare
Improved Pulse Integrity Pulse Beam Visible Rng Improve 5 By improving the integrity of our pulse beams we have increased their maximum range by 5%. Rare
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