Projectiles

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Range

Technology Effect Description Rarity
Improved Trajectory Algorithms Projectile Max Range 100 A new algorithm for calculating trajectory allows us to increase the effective range of our projectiles. Common
Enhanced Trajectory Algorithms Projectile Max Range 150 A new algorithm will be used to calculate the ballstic coefficient of all our rounds to better determine which ones shoot the furthest. Common
Advanced Trajectory Algorithms Projectile Max Range 200 Every new projectile should be able to fire at hypervelocity speeds which will give them tremendous range. Common
Advanced Trajectory Concepts Projectile Max Range 225 By eliminating recoil on our guns we can fire our projectiles much further than before. Common
Neural Trajectory Algorithms Projectile Max Range Unlimited An AI has been created that can calculate trajectories helping us achieve a near unlimited range. Uncommon



Explosion Radius

Technology Effect Description Rarity
Chaotic Reactions Theories Projectile Explosion Radius 30 Using black powder in our projectiles will allow our weapons a larger explosion radius. Common
Chaotic Reactions Principals Projectile Explosion Radius 40 Our scientists have determined that flash powder will create a larger explosion in our projectiles. Common
Improved Chaotic Principals Projectile Explosion Radius 50 A new explosive will be used in our projectiles called ammonal that should create a bigger explosion. Common
Improved Chaotic Reactions Projectile Explosion Radius 60 Using ANFO in our explosive projectiles means they will have a superior explosion radius. Common
Enhanced Chaotic Principals Projectile Explosion Radius 70 Our newest projectiles with an explosive payload will start using cheddite to make the explosion radius larger than before. Common
Advanced Chaotic Principals Projectile Explosion Radius 80 Our scientists have created a new explosive material called oxiliquit that should increase the explosion radius of our weapons. Common
Enhanced Chaotic Reactions Projectile Explosion Radius 90 A new explosive compound called panclastites might enable our weapons to have a huge explosion radius. Common
Predictive Chaotic Principals Projectile Explosion Radius 100 Nitroglycerin is a highly volatile explosive that will be used in our newest projectiles and hopefully have a larger explosion radius. Common
Biogenic Chaotic Principals Projectile Explosion Radius 110 Our scientists think they can get a larger explosion radius if they switch to acetone peroxide. Common
Advanced Chaotic Reactions Projectile Explosion Radius 120 Studies show that TNT is easy to make and yields large explosions so from now on we will use TNT in our projectile weapons. Common
Unbridled Chaotic Principals Projectile Explosion Radius 130 Nitrocellulose is a compound that the scientists think will increase the explosion radius of our weapons. Common
Chaotic Reaction Stabilizations Projectile Explosion Radius 140 If we pack C4 into our projectiles we will be able to get much larger explosions. Common
Predictive Chaotic Reactions Projectile Explosion Radius 150 Our scientists think we should start using Octol in our explosive projectiles to yield a bigger explosion radius. Common
Improved Chaotic Stabilizations Projectile Explosion Radius 160 Using cyclotol for the explosive compound in our projectiles means we should be able to get a much larger explosion radius. Common
Enhanced Chaotic Algorithms Projectile Explosion Radius 170 Hexanite will now be used as the payload in all our new projectiles because it produces a larger explosion. Common
Advanced Chaotic Algorithms Projectile Explosion Radius 180 Using minol as our payload material will increase the size of the explosions for our weapons. Common
Biogenic Chaotic Reactions Projectile Explosion Radius 200 Scientists say that Amatol will work much better as an explosive material for our projectiles. Common
Predictive Chaotic Generators Projectile Explosion Radius 220 Our scientists think we should use semtex from now on to get a larger explosion radius. Common
Biogenic Chaotic Generators Projectile Explosion Radius 240 Adding tovex into our projectiles will give us a larger explosion radius. Common
Unbridled Chaotic Generators Projectile Explosion Radius 250 Deploying a sensor web in space during a battle will help us target the enemy during battle. Common
Unbridled Chaotic Reactions Projectile Explosion Radius 255 Splitting the atom will allow our projectiles to have the largest damage radius available. Common



Payload

Technology Effect Description Rarity
Chaotic Chemical Reactance Payload Type Available 2 An accident in the lab led to the first experiment in using a different payload for our warheads. After some study we have found a way to utilize other materials in our weapons. Rare
Magnetic Field Eruptions Payload Type Available 3 With further study of the many different weapons at our disposal, a team of scientists has created a new warhead which can hold a new payload. Rare
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