Design Check List
From Beyond Protocol
- Choose a ship type you wish to design
- Open the engine builder and select the ship type you have chosen and record the default power given for that ship type
- Close the engine designer
- During the following steps keep this power in mind as all components will need to take about this amount of power total
- Design a radar for the ship type you have selected
- Record the power and hull required for the radar
- Design a weapon for the ship type you have selected
- Record the power and hull required for the weapon
- Repeat step 7 and 8 until you have all the weapons you disire for your ship
- Optional: Design a shield for the ship type you have selected
Note: Shields take lots of power, the shield is not always possible to fit on your design.
- Design an armor with 10 hit points per plate and 150 total resitances. Any resistances you wish are ok.
- Sum Hull of all components (Ensure you add the weapon hull cost multiple times if you intend to add more than one to the hull)
- Find a hull of the right class with greater hull than the number you got in step 12 Remember the maximum hull allowance for that hull.
- Sum power requirements of all components (Ensure you add the weapon hull cost multiple times if you intend to add more than one to the hull)
- Open the engine designer
- Select the class of ship you wish to make in the type dropdown
- Enter the number from step 13 as the thrust
- Enter the number from step 14 as the power generated
- The rest of the engine options are your choice, whatever you can get to work.
- Complete the design of the engine
- Make a hull with enough hull allocated for each component you wish to add
- Make a prototype using all the components you designed
